Hi there, I got some questions about U2 The Awakening editor.
Q1. How do I set Objectives and tasks and have the player complete them properly?
Q2. I want to have ambient music playing in the background when the player is exploring and then kick into battle music when the player engages an enemy how do I do it? I can already get it where a song is playing then it triggers another track but I can't get it to turn off the previous song. I have it where both tracks are playing at the same time!
Q3. What properties do I set so the marines don't attack other enemies like the Skaarj when they see them. I want them to basically be friends in the game environment.
If any of you kind people could clear any of the questions up, please let's hear it as I would be forever indebted to you!
Kind Regards, Xiu
P.S.
Please visit www.farworldinvasion.webs.com for more info on my mod for Unreal 2 The awakening.
If you would like to join the mod team them post some screenies of your work here!
Q1. How do I set Objectives and tasks and have the player complete them properly?
Q2. I want to have ambient music playing in the background when the player is exploring and then kick into battle music when the player engages an enemy how do I do it? I can already get it where a song is playing then it triggers another track but I can't get it to turn off the previous song. I have it where both tracks are playing at the same time!
Q3. What properties do I set so the marines don't attack other enemies like the Skaarj when they see them. I want them to basically be friends in the game environment.
If any of you kind people could clear any of the questions up, please let's hear it as I would be forever indebted to you!
Kind Regards, Xiu
P.S.
Please visit www.farworldinvasion.webs.com for more info on my mod for Unreal 2 The awakening.
If you would like to join the mod team them post some screenies of your work here!
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