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UE2 - UT2kX UC2 - StaticMesh decopmpilation

Discussion in 'Modeling & Skinning' started by VendorX, May 12, 2013.

  1. Niuva

    Niuva New Member

    Mar 15, 2015
    Likes Received:
    I've been looking around the net if anyone has figured this out yet for a looong time, and it sounds like you've finally had some success VendorX?
    As I'm not a really a programmer myself, I can't contribute. :( (I work as a 3d artist)

    I mainly would like to get my hands on the third person melee weapon models, as they are StaticMeshes. any luck with decompressing the .usx files yet? Gildor has pretty much stopped/given up trying to figure out the StaticMesh files for UC2.

    I've been searching high and low without any luck.
    Last edited: Mar 17, 2015
  2. Blade_hunter

    Blade_hunter Unreal tournament mod dude

    Jan 23, 2008
    Likes Received:
    If someone can program stuff I can add first person animations to the melee weapons and additionally make the UC2 weapons, I'm sure they are easier than what I did on 2341
    if someone is interested
    Though I (We?)need them as obj files though, I also wonder if Umodel can't do anything regarding this some people knows how to use it ...

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