I got my copy of OXM this weekend and, as promised, it had the UC2 demo on the demo disk, along with some extras.
First, the extras:
In the Mag Issue
This month's issue of OXM contains a full preview of the game, discussing everything from gametypes to the various races. OXM gives UC2 a 9.3 out of 10, which is one of their higher ratings.
Also on the Demo Disk
Besides the playable demo, there are three extras on the disk. The first is the UC2 intro, which I'm sure we've all seen. The second is the demonstration or presentation that was included in one of the demo disks a few months ago. The third is character profile for three of the UC2 characters: Selket, Anubis, and Arclite.
Finally, THE DEMO
- For a demo, this one's actually quite deep. You can play CTF, DM, or TDM. Each game type gives you two maps to play as well.
- You can choose to play the demo using one of three characters. A female Necris (iirc), Anubis, or a Skaarj.
- Everyone spawns with duel "pistols" or some type of variant. You can then choose one explosive weapon and one energy weapon. The demo gives you the choice between two of the explosive weapons and two of the energy weapons. The two explosive weapons to choose from are the rocket launcher and the RipJack. The two energy weapons are the sniper rifle, and a mini gun like weapon (for the life of me, I can't remember the name of it right now). No, Brizz, it is NOT your classic mini.

- Oh, did I mention that the demo is
XBox Live Enabled?

- The game looks amazing, and plays just the same.
- Gameplay is spot on. The game moves smoothly and is a blast. You can play if either first person or third person behind view, though you're automatically put into third person during melee. Transition between the two is seemless for those who'd prefer to be in first person while using guns.
- Melee is where it's at. Period. Mastering melee is going to be required in order to get very far at this game. Not only do you need to know how to use it effectively, but you need to learn how to counter it. If there's one problem that I forsee, it's that melee may be a little too overpowering. But it sure is fun!
- Each race has it's own attributes and advantages. For instance, the skaarj is strong and can take a lot of damage, but the Necris is quick and nimble.
- Melee fighting is a lot of fun. At first I thought "there's no way a melee fighter can get close to me with my rockets," but the designers did a great job of balancing it out by giving the melee fighter a few advantages. First, you're most nimble and quick when in melee mode (hint to CTF flag carriers). Second, if you lock onto a target, you can do a kind of diving attack that can get you in close range to your enemy quite quickly. Third, melee fighters have a shield move they can do. If timed right, you can deflect an enemy's fire right back at him.
- Adren: yes, it's in the game, but the adren system is completely redone for this game and is actually a huge part of the game. Getting adren can let you do things such as special combos in melee or temporary increase in agility. Adren is not like it was in UT2kx where you may get to use it once a game, and it could change the outcome of the game. Adren is something that everyone is constantly using. Also, some "moves" require that you be full of adren, but some things such as a melee lunge only need a few. You don't have to be full of adren for every special movement/combo.
That's just a scattershot of some of the things I've noticed while playing. If you guys that haven't played it have any questions, just ask and I'll try to answer. This really is a fun game, and I'll probably be buying it as soon as it comes out.
Now a disclaimer: This is NOT UT meets XBox. If you're a huge fan of the UT series and expect much the same for the Box, then your in for a suprise. It is a brand new game and feels completely different, but it incorporates some of the base ingredients that makes the UT world so great. It is the perfect UT evolution to fit the console.