This is an interesting thread...
I come from the curious position of never having played those classics Wolf3d or Doom. I started on classic Quake single player, and as a first FPS game that was really quite impressive! I loved the graphics, the sound, and the great atmosphere which had added flavour because of Trent Reznor's class CD audio. Mmm...
After playing this atmospheric nightmare, Quake2 came along. Sure, the graphics on my new 3d accelerator were quite good but the single player experience always left me feeling kind of flat. It all seemed too similar and repetetive.
Unreal came along, and I lapped it up. Superb graphics, great music by Alexander Brandon and Michiel Van Den Bos. I loved the "real" atmosphere, the interaction with the harmless Nali, the nature of the game as one flowing world.
I dabbled in Duke3d in the early days but the graphics made me feel sick and the level design left me frustrated as to what to do. But I liked its sense of humour. I tried a demo of Half-Life but after Unreal it didn't really impress that much.
I think the three single player games that have really made an impression have been:
Quake - it was a nightmare, and I loved it /~unreal/ubb/html/smile.gif.
Quake mission pack 1: Scourge of Armagon - Improved on Quake in so many ways.
Unreal: Perfect!
I'm done enthusing now. It's just that Quake 2 and HL never really hit the spot...
Hellscrag, Unreal single player nut
. In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website
http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site
http://surf.to/skaarjwarriors for my UT designing projects