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UE1 - UT Trigger question

Discussion in 'Mapping' started by irridium77, Jun 19, 2009.

  1. irridium77

    irridium77 New Member

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    Hai,,

    I have a small problem with a room I'm making, maybe someone can give me some advice..

    Is it possible to open a door when a trigger remains shot for lets say 5 seconds.
    I have a trigger attached to a mover. Behind that is a door.
    You have to shoot the trigger for 5 seconds with the pulsegun's 2nd fire, to open the door.

    No clue how to do this. All help is welcome
    cheers irridium
     
  2. Wormbo

    Wormbo Administrator Staff Member

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    That would require a custom trigger class that accumulates damage of a specific type, potentially resetting after a certain time without any damage. I don't think there are other easy ways to limit it to the pulse beam and require continuous damage output.
     

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