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Trick jump video

Discussion in 'Unreal Tournament 2003/2004' started by Hanover_Fist, Jul 11, 2003.

  1. Hanover_Fist

    Hanover_Fist Hero

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  2. captainrad

    captainrad admiral spock!

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    holy crep thats awesome! even though its really nothing special its awesome...

    ... man this is...so.. old..
     
    Last edited: Sep 30, 2004
  3. BooGiTyBoY

    BooGiTyBoY The ImPaCt-DaMpeNeD BooGeRaToR

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    You can't do those jumps in 2k4 due to the fact there's no more boost dodging off walls without a mutator.
     
  4. captainrad

    captainrad admiral spock!

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    ah well, still cool :)
     
  5. spineblaZe

    spineblaZe VFX Extraordinaire

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    ^^What he said.



    [​IMG]
     
  6. BooGiTyBoY

    BooGiTyBoY The ImPaCt-DaMpeNeD BooGeRaToR

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    LMAO!!!!!!
    Spineblaze gets a point for the best forum pic I've seen to date.
    I say that **** all the time.
    "Holy <insert>, Batman!"
     
  7. spineblaZe

    spineblaZe VFX Extraordinaire

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    I didn't make it, but it sure is funny. :D



    (also, captainrad, I am not trying to flame you or anything, I just never have a chance to use that pic :D)
     
  8. 1337

    1337 1337

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    bring back boost dodge argh!!! ut2003 had sso many cool movements and it was a lot faster. I like the idea of split second attacks and air movement being more involved in DM. But now with ut2004 the only real way to do uber moves is with shield gun or something that takes hp. I liked the faster more berserk reflex game play but I guess that doesn't work well online opposed to LAN. So I think they were trying to satisfy the regular average novice online player, rather than the rare uberskilled LAN players or low ping players.
     
  9. captainrad

    captainrad admiral spock!

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    yeah i know ^_^
     
  10. BooGiTyBoY

    BooGiTyBoY The ImPaCt-DaMpeNeD BooGeRaToR

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    I don't know if this has anything to do with it... but UT2004 is more graphic intensive than 2k3 was. If they kept the faster gameplay the game itself would perform even worse on lower-end systems.
     
  11. T2A`

    T2A` I'm dead.

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    So what? Bring back the boost dodge! And get rid of that stupid 10 second suicide delay? WTF's the point? I can shield myself to death almost as quickly as I can spawn and hit F12...
     
    Last edited: Oct 1, 2004
  12. shadow_dragon

    shadow_dragon is ironing his panties!

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    What's the point in suiciding twice within 10 seconds?
     
  13. T2A`

    T2A` I'm dead.

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    Exactly. What's the point in stopping it? I can suicide with my shield gun twice in under 10 seconds, yet now my F12 key won't do the same job? The only real reason I have to do it is to pass around assault ammo to my teammates in jail during JailBreak matches. Someone said Epic did it to prevent people from joining random TDM games and suiciding a bunch just to lower the score, but a shield gun can do just that in almost the same time, so in effect, disabling it is only very mildly effective in the short term, and not effective at all in the long term.
     
  14. Taleweaver

    Taleweaver Wandering spirit

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    Have you ever played mutant with Turns2Ashes? ;)

    [SCREENSHOT]http://users.skynet.be/golden_dragon/suicide.JPG[/SCREENSHOT]
     
  15. captainrad

    captainrad admiral spock!

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    haha...
     
  16. hyrulian

    hyrulian Rainbow Brite

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    Hey, at least we can still do mega-suicides in DM-Gael! :lol:
     
  17. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    I thought the cool dodges were...cool. At least they made some FragBU's fun :)
     

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