Too Comfortable Controls?

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-AEnubis-

fps greater than star
Dec 7, 2000
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The Nicest Parts of Hell
I might give it a shot again. My problem doing that before was enemy projectiles were still re-rendered coming at me sometimes, or if not re-rendered, delayed to where I didn't see then early enough to react to them.

As well, it felt like I had to lead my hit-scan shots according to my target's ping, and not mine, which with a 120 on the server at the time was annoying as hell.

Turns2Ashes said:
Uhh, so now newnet changes player positions as well? Or are you just making up more stuff to fit your argument?

We're not arguing (in this thread).
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
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-AEnubis- said:
I might give it a shot again. My problem doing that before was enemy projectiles were still re-rendered coming at me sometimes, or if not re-rendered, delayed to where I didn't see then early enough to react to them.

As well, it felt like I had to lead my hit-scan shots according to my target's ping, and not mine, which with a 120 on the server at the time was annoying as hell.
Yah, in fact in an earlier post of mine you'll see I had pretty polarized results on two different server. It's not toally reliable. I think it works well on Vipers because Raffi was smart enough to up the tickrate, but that is not always an option, and the servers that have a good tickrate are few and far between.