... user input.
I've been playing around with some of my older maps as of late, and have come up with two versions of ICSMH.
Selection A has bots that can't drive to save their lives, but I can set it up for defending... plus, it has a jump and a more complex track, which may prove entertaining.
Selection B has bots that do drive on the roads. Hurrah... but the track is less inspiring and, in my opinion, quite fugly at the mo. I can add to it, but it's going to be a real bugger with adding things like barrels or suchlike. It's a bit... spare, at the moment.
I've been playing around with some of my older maps as of late, and have come up with two versions of ICSMH.
Selection A has bots that can't drive to save their lives, but I can set it up for defending... plus, it has a jump and a more complex track, which may prove entertaining.
Selection B has bots that do drive on the roads. Hurrah... but the track is less inspiring and, in my opinion, quite fugly at the mo. I can add to it, but it's going to be a real bugger with adding things like barrels or suchlike. It's a bit... spare, at the moment.