TO: Crossfire version 1.9 has been released for Unreal Tournament 2004. Among the many changes are a new HUD and Buy Screen, four new maps, and a host of updated levels. Below is the 1.9 Trailer:
It's not a realism mod per se. It uses weapons which are realistic but doesn't go for the slow paced gameplay.
that still doesn't explain why the animations are so fugly ...
and notice the floating weapon around the 5 minute mark in the video.
UT 2004 engine does. Never seen UT 2004 weapons just float in mid air instead of falling? Happens all the time... just how the UT 2004 engine is.
Ahh I love the smell of a patronising attempt in the morning. :tup:Wrong.
Physics == PHYS_None
vs.
Physics == PHYS_Falling
very simple.
Unless you think that a team who put together a whole TC just forgot to add PHYS_Falling to the weapons.
(Great, then use it.
If I can find floating weapons in the first video I decide to look up then it's obviously not an isolated incident.
If you've never encountered that problem... dunno you just haven't played that much or something - but just because you've never experienced, or noticed (more likely) it doesn't mean it doesn't happen.
Be interesting to get someone like Spin in here to see if they really forgot to implement falling weapons.
I'd love to put away my e-peen but there's no where large enough to stow it away