I have a mover question ...
.
.
I want to make a mover that goes up and down
constantly after being switched on.
... i.e. ... a water pump piston similar to the ones in Quake 2 .
.
.
I can tag a switch & trigger to make it move up and down but it only cycles through the keyframes once, then it stops. ...
What I want is for it to move up and down continuously
after being turned on.
Although, ... as is it might make a mean crushing trap if
I put a powerup under the piston and set the mover
and trigger to "trigger pound" ... he he

.
.
I want to make a mover that goes up and down
constantly after being switched on.
... i.e. ... a water pump piston similar to the ones in Quake 2 .
.
.
I can tag a switch & trigger to make it move up and down but it only cycles through the keyframes once, then it stops. ...
What I want is for it to move up and down continuously
after being turned on.
Although, ... as is it might make a mean crushing trap if
I put a powerup under the piston and set the mover
and trigger to "trigger pound" ... he he
