Started it this week, thanks to Postal, and its going along pretty good. Making primary shoot ice shards that will slow down the target and maybe get it to stick to walls. Alt fire shoots some ice orb that quickly becomes a big ice chuck that crushes those that touch it if it goes too fast and it can get pushed by projectiles, vehicles, and players.
Right now the ice chuck works well. It just needs some tweeking. I'll have to work on the ice shard effects afterwards, then start on the skins. I made the projectile models from scratch, and I just need to set up transparency to complete the ice effect.
Right now the ice chuck works well. It just needs some tweeking. I'll have to work on the ice shard effects afterwards, then start on the skins. I made the projectile models from scratch, and I just need to set up transparency to complete the ice effect.