UE2 - UT2kX Sunlight casting strange shadows...

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derrickg

New Member
Jun 2, 2008
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I'm really confused as to why the sunlight we have in our skybox is creating these two random shadows of length across the middle of our map...

If we remove all the geometry from the surface, they stop getting created. Anyone have any ideas?

shadowsjk8.jpg
 

derrickg

New Member
Jun 2, 2008
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What you see is mostly BSP, there are just decorative static meshes.

The grid size of the terrain is, I believe you mean the TerrainScale property if I am not mistaken...
X=200
Y=260
Z=256

Grid size is 128x128 in the actual creation of the terrain
 

derrickg

New Member
Jun 2, 2008
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No doesn't do anything, just shows up... I am assuming some kind of BSP error -- just was hoping it wasn't ;)