...Laughs quietly about the AppleMac issue.....
I think it is the collison by the StaticMeshes near your Manta.
As RedFist said:
It is probably a collison thing, just wondering if there is some common geometry or staticmeshes it's touching wich would start the spinning action.
Once it gets going, it probably don't stop, right? mabye see if you can eyeball what makes it start spinning.
Sometimes the collisions cause a type of magneticism,(in r/l),so make sure you have those parametres off,with the StaticMeshes.
EDIT: If you don't believe me,try pushing a StaticMesh Mover through a 'RagDoll' NPC.
I think it is the collison by the StaticMeshes near your Manta.
As RedFist said:
It is probably a collison thing, just wondering if there is some common geometry or staticmeshes it's touching wich would start the spinning action.
Once it gets going, it probably don't stop, right? mabye see if you can eyeball what makes it start spinning.
Sometimes the collisions cause a type of magneticism,(in r/l),so make sure you have those parametres off,with the StaticMeshes.
EDIT: If you don't believe me,try pushing a StaticMesh Mover through a 'RagDoll' NPC.
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