IT could be done rather well by a mod team. Take a look at what Troopers has produced. Baring the size of the maps and the engine limitations (which are removed with Unreal Engine 3) it is all there. Flying ships, physics, shields, lasers. So any team with talent could come in and get their own stuff going with all sorts of objective type maps or just TDM maps.
Hell with the new infinite maps. If you have a team willing to map it you could have a fight range all the way from the ground to an objective in space. I'm not saying that it would be easy to balance or do, but it could be done.
Hell with the new infinite maps. If you have a team willing to map it you could have a fight range all the way from the ground to an objective in space. I'm not saying that it would be easy to balance or do, but it could be done.
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