SP MOD

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T-1

DFGHIDFJ
Jun 9, 2004
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This looks like it's going to be pretty useful. I'll have to start on an SP mod once I finish up with the mod I'm working on right now.

On a slightly related note, Parser, check your PMs.
 

T-1

DFGHIDFJ
Jun 9, 2004
70
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Why recreate unreal 2 in ut2004? You already have Unreal 2. The whole point of this is that it's ut2004 single player.

BTW, Parser, can I use the Skaarj Fest Nali mesh/texture/sounds for a mod I'm working on?
 
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LEDx0rz

The most brilliant man that ever lived
Sep 28, 2004
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Philidelphia
Parser said:
I already remade VeloraPass for FHI, and the boss is a big, bad Titan. ;)

Yeah, I can't model, so I'll just rip the Nali model from Skaarj Fest. :)

is the velorapass map gonna be a direct port or a remake
 

CycloneFox

New Member
Jan 4, 2005
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Germany
www.cyclonefox.de.tk
I know, I know... It´s an old threat, but I want to ask, how it looks linke now. When does the mod finally come? I need that SP mod. It is the most promising SP mod of all. I would especially like to have this learning system for doublejump for example. I´ve already posted something for this threat in the comments of the utdeco in the news.
 
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