Just wondering, are you guys ever going to finish that sp mod u were making for ut2k3 and porting it to ut2k4. Not to be proddy, i just wanna know ![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Sarevok said:I've been waiting for something like this for awhile, great idea guys
I'm a hardcore UT SP mapper and player so I've got a few suggestions for the mod:
1. make vehicles usable
2. include alarm points and patrol points for the pawns
3. include triggers and special events for pawns and effects which can trigger sparks, smoke, weather effects like rain and snow etc...
4. include music change events
5. include the dispatcher which allows for timed events and outline of the events in which they're triggered
alright that's about it for now![]()
Sarevok said:yah that's what I meant for my 3rd suggestion is a triggered actor spawner
I hope you can get alarm points working, they're very useful for making pawns go to certain spots for scripted events, they also have to be triggered first so the pawns know when to go to that spot-I hope that made sense
dispatchers are also pretty useful for larger scripted events, maybe you can rip the code from old UT and modify it
BTW is this gonna be compatible with the pawns from the Invasion mode or include any other type of new pawns?