So I have a constantly rotating mover, but when it rotates far enough so that I can see the other side the surfaces are not lit at all (just black) as if the lights I placed there don't even exist (except they do light up everything else) and this is only happening with some of the surfaces on the mover, the ones that are visible when the map starts are lit just fine its just when it rotates around to the ones that were not visible when the map started that are unlit. How do I fix this?
It's not a dynamiclightmover, but I have lights on the other side that light the other surfaces so they should be lit when it comes around, no?
Also, I don't want it to be a dynamiclightmover, but setting it to that doesn't help the problem anyway.
It's not a dynamiclightmover, but I have lights on the other side that light the other surfaces so they should be lit when it comes around, no?
Also, I don't want it to be a dynamiclightmover, but setting it to that doesn't help the problem anyway.
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