Richteralan said:ok you are talking about the numbers above the bars?
AlexMax said:..but it's not immediatly obvious what team you are on with it
AlexMax said:I think a happy median of the two is order once all the other thiings get sorted out. The whole 'motif' of the old one is very nice, but it's not immediatly obvious what team you are on with it, and some vital indicators are put on the top of the screen, a big "ugh" for me.
I might MSPAint up a mockup HUD that I'd like to see...
AlexMax said:but it's not immediatly obvious what team you are on with it
I would guess that many people didn't use the HUD in U2XMP for much the same reason.Dragon_Myr said:At first I liked the new HUD. Then I found that in game I didn't use it because it didn't make the information I needed to know obvious to me for me to glance at real quick while in battle.
The new style isn't bad, although it is bulky. It just needs to have its components (such as health and ammo clip) more obviously available in places where XMP players are used to seeing it in an open area (not cluttered in a corner). Shrinking down some of the bars is also a good idea and I still support a toggle for the old HUD and the new one.