Is there any way to do this in Unreal Gold (Unreal Anthology edition)? I liked my old Unreal version where it went a lot slower and a more consistent speed.
Err? Open TimeDemo statistics (from Tools I think) and see if your framerate goes over 100. If it does, set your current renderer FrameRateLimit to 100. That will slow everything down to what it should be.
I dislike VSync, so FrameRateLimit is better for me. Capping frames to refresh rate isn't fair![]()