WOH! An explosion of activity! I'll be sure to update the list soon. Thanks for the tips everyone.
If you're gonna update, maybe you should change all the "balls" to "cores" since it's called a shock core, not shock ball.
Also, while I'm here, I thought I'd chime in and give some of my opinions on some of the advice posted here for what it's worth. D:
For an easy combo, you can fire and wait for the ball to go where you want it to be, and detonate, so you get 100% chance to hit it. While waiting, though, you're limited to only forward and backward movements.
Anyone who thinks that while firing a core they're limited to backwards and forwards for movement needs to rethink how they're playing. You can still use all axis movements, it just may be harder for some people to hit the cores on a lift or jump pad.
Here's a simple bit of practice: fire a core and continually strafe in one direction left/right and hit the combo. You can also add in forward movement while strafing which will give you an arc movement forward from your starting point. You're moving forward yet you're not going in a predictable and silly straight forward path. It'll get you used to moving in odd directions while still being able to hit the core. Just keep adding more and more paths of direction, backwards arcs, getting on lifts and doing circular jumps while combo'ing, eventually this will lead to being able to hit combos on any axis and in any direction.
Some things to try:
- Practice combos on low grav. maps.
Why would anyone do this? Low grav alters how you aim, alters how you move and alters how you will predict objects moving. The point of getting good at combos is learning muscle memory and if you're practicing in low grav then going to normal gravity, all that "practice" will be for nothing. The muscle memory won't set. Repetitive motion and constants are the key to this.
- Adjust your mouse speed so you don't miss a lot but are still able to spin around to tackle someone on your rear.
One of the biggest mistakes I see people doing is trying to adjust their aim for shock combos. Most of the top players that I know would adivse against adjusting your aim for one weapon. Watch the best players in the world pull off a combo, do they usually aim for it with their mouse? Nope, they line it up by either putting their xhair ahead of it, or matching their movement so that when they fire shock primary, they are right on the core without even moving the mouse.
I have an insanely high sens, one that would make most people sick with all the spins I can pull, but I don't normally have problems with shock combos. I don't depend on my aim to pull off combos, I use movement aim and path prediction. It's much more reliable to me than mouse aim could ever be, and it's usually spot on. TBH this not only applies to shock combos but to aiming with all of the other guns as well.
watch out for other people who shock combo your own balls
in other words he shoots your ball as soon as you fire it
thus killing you. (suggestion by: TurdDrive)
++++++++++++++++++++++++++++++++++++
Shove balls in front of other people so they combo themselves.
And don't hit other people's balls.... (suggestion by: gades)
Maybe I'm getting confused here with this, but isn't that a bit contradictory?
If you see someone with an ASMD and you know they like to throw cores out there, always aim for the center of their body. It will give you a much greater chance of hitting his core right when he fires it. It's so much fun doing that to a core spammer.