SharpSkins on server...

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v0rTeX

New Member
Sep 6, 2004
16
0
0
I tried to run SharpSkins on my server but I notice no difference. Is this mutator designed to support multiplayer? Or is this one like the ragdoll mutilation where it only works in Instant Action?
 

v0rTeX

New Member
Sep 6, 2004
16
0
0
yeah I added it to the serverpackages, at first I thought maybe it was not working due to the massive list of mutators I tend to run with invasion,

satore
RPG
InvasionEverywere
Zound
RandomItemPlacement
QuadJump
Regeneration

but when I run the exact same setup in instant action I can really see the difference, I just dont see the monsters any diff on my public dedicated server

has anyone else been using this and can see the monsters looking different?
 

tdw-socke

Member
Nov 21, 2003
994
0
16
posting that part of the ini and your startup-line could be helpfull... also a cut of the logfile, where the start is logged.
 

v0rTeX

New Member
Sep 6, 2004
16
0
0
NOTE: ranting follows and should not be taken personally....

alright smartasses figure this out

I set up a voting config of invasion with ONLY sharpskins running

heres the line from the ini

ServerPackages=SharpSkins

and heres some log info for the mutator

Code:
ScriptLog: ProcessServerTravel: DM-Antalus?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
ScriptLog: PreClientTravel
ScriptLog: in
Log: Server switch level: DM-Antalus?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
Log: Browse: DM-Antalus?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
NetComeGo: Close TcpipConnection 192.168.1.100:1336 10/21/04 15:40:21
Exit: Socket shut down
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 52601->36874; refs: 427071
Log: Game class is 'Invasion'
Log: Fixing up DM-Antalus
Log: Bringing Level DM-Antalus.myLevel up for play (20) appSeconds: 1352.821000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators SharpSkins.MutSharpSkins
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Log: Defaulting to false
Log: Defaulting to false
Log: Resolving ut2004master2.epicgames.com...
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 8888
NetComeGo: Open myLevel 10/21/04 15:40:26 192.168.1.100:1337
Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
Log: Client netspeed is 6000
Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.
Log: Approval APPROVED
Log: Master server requests heartbeat 0 with code 17728
Log: Master server requests heartbeat 1 with code 17728
Log: Master server requests heartbeat 2 with code 17728
Log: Master server assigned our MatchID: 0
NetComeGo: Open myLevel 10/21/04 15:40:28 192.168.1.100:1336
NetComeGo: Close TcpipConnection 192.168.1.100:1336 10/21/04 15:40:28
ScriptLog: New Player v0rTeX id=2c78f51409ac808a782fb859af06770f
ScriptLog: START MATCH
ScriptLog: ProcessServerTravel: DM-1on1-Mixer?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
ScriptLog: PreClientTravel
Log: Server switch level: DM-1on1-Mixer?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
Log: Browse: DM-1on1-Mixer?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
NetComeGo: Close TcpipConnection 192.168.1.100:1337 10/21/04 15:41:33
Exit: Socket shut down
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 45886->37412; refs: 505897
Log: Game class is 'Invasion'
Log: Bringing Level DM-1on1-Mixer.myLevel up for play (20) appSeconds: 1425.221000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators SharpSkins.MutSharpSkins
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Log: Defaulting to false
Log: Defaulting to false
Log: Resolving ut2004master1.epicgames.com...
WebAdmin: Loading Available Maps
WebAdmin: Loading Game Types
WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 8888
NetComeGo: Open myLevel 10/21/04 15:41:38 192.168.1.100:1338
Log: MasterServerUplink: Resolved ut2004master1.epicgames.com as 207.135.145.6.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
Log: Client netspeed is 6000
Log: MasterServerUplink: Connection to ut2004master1.epicgames.com established.
Log: Approval APPROVED
Log: Master server requests heartbeat 0 with code 24464
Log: Master server requests heartbeat 1 with code 24464
Log: Master server requests heartbeat 2 with code 24464
Log: Master server assigned our MatchID: 0
NetComeGo: Open myLevel 10/21/04 15:41:42 192.168.1.100:1337
NetComeGo: Close TcpipConnection 192.168.1.100:1337 10/21/04 15:41:42
ScriptLog: New Player v0rTeX id=2c78f51409ac808a782fb859af06770f
ScriptLog: START MATCH
NetComeGo: Close TcpipConnection 192.168.1.100:1338 10/21/04 15:44:43
NetComeGo: Open myLevel 10/21/04 15:45:14 192.168.1.100:1338
NetComeGo: Close TcpipConnection 192.168.1.100:1338 10/21/04 15:45:14

so i log in and play a couple of maps, I dont notice any difference, then I switch over to instant action with the exact same setup, big difference, all the bugs even look amazing... this mutator is NOT working on my server and I know how to run mutators..

isnt there one single person who has gotten this to run successfully on a server??? or are you all just using it in instant action?
 

-]RONO[-_666

New Member
Apr 28, 2004
221
0
0
Heh.. nice way to publish your msn handle / email like this to everyone! :shake:
 
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