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SharpSkins on server...

Discussion in 'General mod talk' started by v0rTeX, Oct 12, 2004.

  1. v0rTeX

    v0rTeX New Member

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    I tried to run SharpSkins on my server but I notice no difference. Is this mutator designed to support multiplayer? Or is this one like the ragdoll mutilation where it only works in Instant Action?
     
  2. Parser

    Parser Hello

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    It should work fine, you just need to add the package to your ServerPackages lines.
     
  3. v0rTeX

    v0rTeX New Member

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    yeah I added it to the serverpackages, at first I thought maybe it was not working due to the massive list of mutators I tend to run with invasion,

    satore
    RPG
    InvasionEverywere
    Zound
    RandomItemPlacement
    QuadJump
    Regeneration

    but when I run the exact same setup in instant action I can really see the difference, I just dont see the monsters any diff on my public dedicated server

    has anyone else been using this and can see the monsters looking different?
     
  4. tdw-socke

    tdw-socke New Member

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    posting that part of the ini and your startup-line could be helpfull... also a cut of the logfile, where the start is logged.
     
  5. v0rTeX

    v0rTeX New Member

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    NOTE: ranting follows and should not be taken personally....

    alright smartasses figure this out

    I set up a voting config of invasion with ONLY sharpskins running

    heres the line from the ini

    ServerPackages=SharpSkins

    and heres some log info for the mutator

    Code:
    ScriptLog: ProcessServerTravel: DM-Antalus?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
    ScriptLog: PreClientTravel
    ScriptLog: in
    Log: Server switch level: DM-Antalus?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
    Log: Browse: DM-Antalus?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
    NetComeGo: Close TcpipConnection 192.168.1.100:1336 10/21/04 15:40:21
    Exit: Socket shut down
    Log: Collecting garbage
    Log: Purging garbage
    Log: (Karma): Level Karma Terminated.
    Log: Garbage: objects: 52601->36874; refs: 427071
    Log: Game class is 'Invasion'
    Log: Fixing up DM-Antalus
    Log: Bringing Level DM-Antalus.myLevel up for play (20) appSeconds: 1352.821000...
    Log: (Karma): Autodetecting CPU for SSE
    Log: (Karma): Using SSE Optimizations
    ScriptLog: Mutators SharpSkins.MutSharpSkins
    ScriptLog: GameInfo::InitGame : bEnableStatLogging False
    ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
    Log: Resolving master0.gamespy.com...
    ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
    Log: Defaulting to false
    Log: Defaulting to false
    Log: Resolving ut2004master2.epicgames.com...
    WebAdmin: Loading Available Maps
    WebAdmin: Loading Game Types
    WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 8888
    NetComeGo: Open myLevel 10/21/04 15:40:26 192.168.1.100:1337
    Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.
    Log: Resolved master0.gamespy.com (207.38.8.34)
    ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
    ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
    Log: Client netspeed is 6000
    Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.
    Log: Approval APPROVED
    Log: Master server requests heartbeat 0 with code 17728
    Log: Master server requests heartbeat 1 with code 17728
    Log: Master server requests heartbeat 2 with code 17728
    Log: Master server assigned our MatchID: 0
    NetComeGo: Open myLevel 10/21/04 15:40:28 192.168.1.100:1336
    NetComeGo: Close TcpipConnection 192.168.1.100:1336 10/21/04 15:40:28
    ScriptLog: New Player v0rTeX id=2c78f51409ac808a782fb859af06770f
    ScriptLog: START MATCH
    ScriptLog: ProcessServerTravel: DM-1on1-Mixer?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
    ScriptLog: PreClientTravel
    Log: Server switch level: DM-1on1-Mixer?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
    Log: Browse: DM-1on1-Mixer?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?Game=SkaarjPack.Invasion?Mutator=SharpSkins.MutSharpSkins?MinPlayers=0
    NetComeGo: Close TcpipConnection 192.168.1.100:1337 10/21/04 15:41:33
    Exit: Socket shut down
    Log: Collecting garbage
    Log: Purging garbage
    Log: (Karma): Level Karma Terminated.
    Log: Garbage: objects: 45886->37412; refs: 505897
    Log: Game class is 'Invasion'
    Log: Bringing Level DM-1on1-Mixer.myLevel up for play (20) appSeconds: 1425.221000...
    Log: (Karma): Autodetecting CPU for SSE
    Log: (Karma): Using SSE Optimizations
    ScriptLog: Mutators SharpSkins.MutSharpSkins
    ScriptLog: GameInfo::InitGame : bEnableStatLogging False
    ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
    Log: Resolving master0.gamespy.com...
    ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
    Log: Defaulting to false
    Log: Defaulting to false
    Log: Resolving ut2004master1.epicgames.com...
    WebAdmin: Loading Available Maps
    WebAdmin: Loading Game Types
    WebAdmin: XWebAdmin.UTServerAdmin Initialized on port 8888
    NetComeGo: Open myLevel 10/21/04 15:41:38 192.168.1.100:1338
    Log: MasterServerUplink: Resolved ut2004master1.epicgames.com as 207.135.145.6.
    Log: Resolved master0.gamespy.com (207.38.8.34)
    ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
    ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
    Log: Client netspeed is 6000
    Log: MasterServerUplink: Connection to ut2004master1.epicgames.com established.
    Log: Approval APPROVED
    Log: Master server requests heartbeat 0 with code 24464
    Log: Master server requests heartbeat 1 with code 24464
    Log: Master server requests heartbeat 2 with code 24464
    Log: Master server assigned our MatchID: 0
    NetComeGo: Open myLevel 10/21/04 15:41:42 192.168.1.100:1337
    NetComeGo: Close TcpipConnection 192.168.1.100:1337 10/21/04 15:41:42
    ScriptLog: New Player v0rTeX id=2c78f51409ac808a782fb859af06770f
    ScriptLog: START MATCH
    NetComeGo: Close TcpipConnection 192.168.1.100:1338 10/21/04 15:44:43
    NetComeGo: Open myLevel 10/21/04 15:45:14 192.168.1.100:1338
    NetComeGo: Close TcpipConnection 192.168.1.100:1338 10/21/04 15:45:14
    
    so i log in and play a couple of maps, I dont notice any difference, then I switch over to instant action with the exact same setup, big difference, all the bugs even look amazing... this mutator is NOT working on my server and I know how to run mutators..

    isnt there one single person who has gotten this to run successfully on a server??? or are you all just using it in instant action?
     
  6. Arnierobert@msn.com

    Arnierobert@msn.com New Member

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    ServerPackages=SharpSkinsTex

    This should fix it

    ServerPackages=SharpSkins
    ServerPackages=SharpSkinsTex

    You need the tex too dude ;)
     
  7. -]RONO[-_666

    -]RONO[-_666 New Member

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    Heh.. nice way to publish your msn handle / email like this to everyone! :shake:
     
    Last edited by a moderator: Nov 30, 2004
  8. Arnierobert@msn.com

    Arnierobert@msn.com New Member

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    Just trying to make a spam basket to test out my spam filtering software;)
    I would never give my main Email address.
     

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