Obviously.
Good for them. Doesn't help me in the slightest though, lol.
Why couldn't they reduce details for splitscreen? Other games manage it too somehow. "Performance reasons" only goes so far to explain things. If they really wanted to they could have had a splitscreen mode but for some reason they thought it wasn't worth the trouble.
They're probably right. Splitscreen play is dying now that everyone seems to prefer playing online.
Too bad in my case though as I'll have to be one of those few lost sales now they calculated as not bad enough to make it worth investing in the development of a splitscreen mode.
I say "too bad" and I mean it, because I liked the demo of the original Section 8 and I most likely would have like Prejudice - I just won't buy either since they're worthless to me without splitscreen functionality.![]()
Split-screen running on a single copy of the game requires the game to render the entire game twice, making any memory budgets for levels and things looking good twice as small to run at the same capacity as one player playing online.