hrmm.. looks native to me.. found this under levelInfo.uc in XIII
there isnt any way to get the native source from an unreal engine game is there?
Code:
// Set the poison effect.
native simulated function SetPoisonEffect( bool NewState, float Delay, optional float MaxIntensity, optional color Hue );
// Set the blur effect.
native simulated function SetBlurEffect( bool NewState );
// Set the sharp effect.
native simulated function SetSharpEffect( bool NewState );
// Set the Injured effect.
native simulated function SetInjuredEffect( bool NewState, float Delay );
there isnt any way to get the native source from an unreal engine game is there?