Screen blur when hit

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pospi

New Member
Jun 30, 2003
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www.pospi.cjb.net
hrmm.. looks native to me.. found this under levelInfo.uc in XIII

Code:
// Set the poison effect.
native simulated function SetPoisonEffect( bool NewState, float Delay, optional float MaxIntensity, optional color Hue );

// Set the blur effect.
native simulated function SetBlurEffect( bool NewState );

// Set the sharp effect.
native simulated function SetSharpEffect( bool NewState );

// Set the Injured effect.
native simulated function SetInjuredEffect( bool NewState, float Delay );

there isnt any way to get the native source from an unreal engine game is there?