Satore Monster pack

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

The Punisher

[GU]Punisher, skiller and alien killer
Jan 15, 2005
41
0
0
lol i need this. im making a trials map. i know how to make it compatible with the hi-fhi game mode. lol get it?
 

-{SC}- Renamon

BigHead Bot Master
Jul 27, 2004
243
0
0
Kaithofis said:
sexually needing skeletons etc.
What do you mean about 'sexually needing' skeletons? Do ya mean they look like their humping the bots when around 20 of them is killing some poor bot who is despratly tying to get away?? :lol: :lol:

Lmao. :lol:
 

come_once

New Member
Mar 9, 2006
3
0
0
once i was in the page but i downloaded other version so in 1 server that ive been downloading skins like 3 hours i wana try it...
 

laferrierejc

New Member
Jun 1, 2011
12
0
0
I'm using Fraghouse invasion. I have successfully configured Satore Monster Pack to work with doom 3 monsters in the regular version (non fraghouse) of the game, but when I copy the satore and doom3 stuff over to the fhiv5\system folder, I can see the mutator, and configure it and see my monsters, but there not used in any of the waves.

What am I doing wrong.

Thanks.
 

laferrierejc

New Member
Jun 1, 2011
12
0
0
got it!

I read on another forum that had a weird class structure specification.

The answer is open fhiv5.ini and ensure your section looks similar to this

[FHI.FHI]
WaveConfigMenu=FHI.FHIWaveConfig
FallbackMonsterClass=FHI.Monster_DemonNali
InitialWave=0
FinalWave=16
bAllowNonTeamChat=False
FriendlyFireScale=0.000000
NetWait=5
bForceRespawn=True
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=0.166000
LateEntryLives=1
LoginMenuClass=GUI2K4.UT2K4InvasionLoginMenu
bAllowPrivateChat=True
bWeaponStay=True
bAllowWeaponThrowing=True
ResetTimeDelay=0
GoalScore=0
MaxLives=10
TimeLimit=0
GameDifficulty=5
bInvServer=false
bDestroyTurrets=True
bUseExtraMonsters=True
ExtraMonsters=Class'FHI.Monster_Mercenary'
ExtraMonsters=Class'FHI.Monster_Skeleton'
ExtraMonsters=Class'FHI.Monster_ShockSoldier'
ExtraMonsters=Class'FHI.Monster_Behemoth'
ExtraMonsters=Class'DoomMonsterPackv3.Archvile'
ExtraMonsters=Class'DoomMonsterPackv3.Boney'
ExtraMonsters=Class'DoomMonsterPackv3.BoneyHell'
ExtraMonsters=Class'DoomMonsterPackv3.Bruiser'
ExtraMonsters=Class'DoomMonsterPackv3.Cacodemon'
ExtraMonsters=Class'DoomMonsterPackv3.Cherub'
ExtraMonsters=Class'DoomMonsterPackv3.Commando'
ExtraMonsters=Class'DoomMonsterPackv3.Cyberdemon'
ExtraMonsters=Class'DoomMonsterPackv3.FatZombie'
ExtraMonsters=Class'DoomMonsterPackv3.Forgotten'
ExtraMonsters=Class'DoomMonsterPackv3.Guardian'
ExtraMonsters=Class'DoomMonsterPackv3.HellKnight'
ExtraMonsters=Class'DoomMonsterPackv3.HellKnight_Dark'
ExtraMonsters=Class'DoomMonsterPackv3.HunterBerserk'
ExtraMonsters=Class'DoomMonsterPackv3.HunterHellTime'
ExtraMonsters=Class'DoomMonsterPackv3.HunterInvul'
ExtraMonsters=Class'DoomMonsterPackv3.Imp'
ExtraMonsters=Class'DoomMonsterPackv3.Imp_Blue'
ExtraMonsters=Class'DoomMonsterPackv3.Imp_Dark'
ExtraMonsters=Class'DoomMonsterPackv3.Imp_Green'
ExtraMonsters=Class'DoomMonsterPackv3.Imp_Purple'
ExtraMonsters=Class'DoomMonsterPackv3.Imp_Random'
ExtraMonsters=Class'DoomMonsterPackv3.Imp_Red'
ExtraMonsters=Class'DoomMonsterPackv3.LostSoul'
ExtraMonsters=Class'DoomMonsterPackv3.Maggot'
ExtraMonsters=Class'DoomMonsterPackv3.Maledict'
ExtraMonsters=Class'DoomMonsterPackv3.Mancubus'
ExtraMonsters=Class'DoomMonsterPackv3.Mancubus_Slimey'
ExtraMonsters=Class'DoomMonsterPackv3.Pinky'
ExtraMonsters=Class'DoomMonsterPackv3.Revenant'
ExtraMonsters=Class'DoomMonsterPackv3.Sabaoth'
ExtraMonsters=Class'DoomMonsterPackv3.Sawyer'
ExtraMonsters=Class'DoomMonsterPackv3.Sawyer_Skeleton'
ExtraMonsters=Class'DoomMonsterPackv3.Seeker'
ExtraMonsters=Class'DoomMonsterPackv3.Sentry'
ExtraMonsters=Class'DoomMonsterPackv3.Skeleton'
ExtraMonsters=Class'DoomMonsterPackv3.Tick'
ExtraMonsters=Class'DoomMonsterPackv3.Trite'
ExtraMonsters=Class'DoomMonsterPackv3.Vagary'
ExtraMonsters=Class'DoomMonsterPackv3.Vulgar'
ExtraMonsters=Class'DoomMonsterPackv3.Wraith'
 

laferrierejc

New Member
Jun 1, 2011
12
0
0
doing the above screwed up all my waves

I have no control over what spawns in each wave. Though doom monsters do show up, sometimes cyberdemons and maledicts on the 1st wave...