Saints Row: The Third

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Grobut

Комиссар Гробут
Oct 27, 2004
1,822
0
0
Soviet Denmark
Is that unusual for the series? For the main storyline to be 8-10 hours? I mean, Oblivion can be completed (without any goofy tricks) in as many or less.

I haven't played SR2 due to it receiving a constant bashing concerning performance, so I don't have a frame of reference. I think you are saying SR3 is too short?

I definately get the feeling that Volition ran out of time with this one, probably due to them changing engines.

It is quite a bit shorter than SR2 was, many of the "storyline" missions are now just introductions to the diversions (in SR2 this wasen't done, all diversions were 100% standalone and optional, and all missions were plot driven), the customization items seem quite sparse compared to SR2, and there's quite a few missing features and distractions (like the abilliy to replay any storyline mission at will, damn shame that's not in SR3), and other small but nice things and details that aren't there.

So yeah, it's a bit on the lean side compared to SR2, not nearly as much content, and i really think it comes down the deadline, i don't think Volition was given enough time to both do a new engine and make all the content that SR2 had, which is a shame.


But whilst i do miss some things, and hope that atleast some of them will be added later, it's also more polished overall than SR2 was in it's game mechanics, and critically, none of what's missing is a deal breaker, it's mostly creature compforts, details and sheer volume of choice, none of it really stops you from enoying the game and doing 90% of the stuff that was fun in SR2 also.

So yeah, i was hoping for more, and hopefully SR4 will take the ball and roll with it, and be all about providing tons of content to the solid foundation that is SR3, but SR3 is still a really fun game, and i have no regrets buying it.
 

Sjosz

(╯°□°)╯︵ ┻━┻
Dec 31, 2003
3,048
0
36
Edmonton, AB
www.dregsld.com
I'm getting pretty close to the end now. I've been side-tracked by completing side objectives and as a result, I think I may invest the extra bit of time to wrap up the chop shop car thefts and getting the last of those 41 challenges (getting hostages is time-consuming though). Beyond those few things I've completed the story up to
just after the zombie apocalypse. I have to go do the Murderbrawl and after that probably still some STAG stuff.

Definitely a hilarious game.
 

Mozi

Zer0 as a number
Apr 12, 2002
3,544
0
0
In the Borderlands..
www.mozidesign.com
The final fight with the Deckers was freaking awesome. The text adventure bit had me on the floor laughing. And playing as the dude with a British voice made it all the better... "fucking unicorn!" " If I can't fit in the hole in the wall why is it bloody there in first place!" :lol:

Also I really hate the escort missions, the hard level one for Zimos near the airport was a pain in the ass. However, I finally got it after many retires. Though, tiger escort is fucking brilliant, hilarious and much easier than the ho escort. All I did was drive the car on the train tracks... news vans had no idea how to follow me.
 
Last edited:

SlayerDragon

LLLLLLLLLLLLLLLLLADIES
Feb 3, 2003
7,666
0
36
41
This game owns. I finished it two weekends ago. Definitely a blast! Looking forward to DLC that isn't shitty outfits or weapons.