Review: Pain2K3 a6

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Bean 3:16

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Apr 27, 2000
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The Drugger is underpowered. I made the point of that versus the railgun, because which do you want more? Nobody wants the drugger, so just dump it. I mentioned the range of normal to super because that is what it is. You hafta have them balanced so everyone would wanna use that gun. Not just half worth using, and just ignore the rest. Why do other overkill mods work? Balance. Excessive and Apocalypse Weapons have guns that all worth using. Not just a few.

And something else to add...you need to add a Pain2K3 mutator. Using WoRM is a blast, but not in order to use your mod. Part of making and balancing a weapons mod is coming up with your own config that you feel is best suited for gameplay. If you can come up with that perfect combination, the players will appreciate it that much more. And then if they want, they can WoRM it.
 

Smoke39

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Jun 2, 2001
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I'm getting myself all mixed up here. I'm getting mixed feedback and it's driving me mad. So I'm just gonna keep going the way I am with Pain2K3. You think the drugger's too weak, take it out. Use the weapons you like best. That's what WoRM is for.
 

Nemephosis

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Aug 10, 2000
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That's exactly why he says to use WoRM, so you can get the balance YOU want :)

You can replace the Assault Rifle with the D12A, the Minigun with the M6A31, and the Rocket Launcher with the Shoulder Cannon, and it will still be balanced.

Or if you want, you can replace the Assault with the Railgun. That's why he says to use WoRM: you can come up with the combination YOU want, therefore it's actually more configurable than making people use all the weapons all the time. More options is always better :)
 

Bean 3:16

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Options are fine. But you can pretty much use WoRM with any weapons mod. So that isn't a really special feature.

And how many retail games just say "Here are the weapons, do what you wish". As a player, you depend on the developer to give you the best balance...figuring they would know best. They developed the damn thing.

That's the point. Just making weapons and having big explosions isn't fun. The Zark Assualt Rifle isn't fun...that's all it really does. Ridiculous amount of kills. Like I said, a weapons mod isn't really fun because they have cool ****. They're fun because the weapons feel good, and interact properly.

Now, I'm not trying to be harsh or anything. And you can't really say anything Nem. Apocalypse Weapons sucked, but he worked and balanced until his mod was awesome. Players liked it. Make gamers like your mod. Yeah, you're making the mod for yourself, but you wouldn't publicly release it unless you want someone else to like it too.

The weapons are cool. No doubt. I think this mod has just as much potential awesomeness as any other weapons mod. And don't say "Bull****, what do you know?" I know because I love gaming, I love programming, I mod on the side (nothing yet for the public...look for something soon...you heard it here first), and I've been reviewing these mods for as long as they have really been relevant. I'm just trying to help. If you don't want it fine, but please don't act like I am personally bashing you.
 

Smoke39

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Jun 2, 2001
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I'm not saying WoRM IS a special feature of my weapons pack. And is your problem the weapons, or the lack of a mutator?

Pain2K3 isn't a retail game. It's just a pack of weapons for people to mess around with.

I think a weapons pack IS fun just because it has cool ****. I also think the weapons in Pain feel good and interact pretty well.

Nem can say whatever he wants. He plays games and plays mods and knows what he likes. I publicly release my mod so people who like my weapons can play with them. And I know I'm not the only one who likes them.

I'm not acting like you're bashing me. I just think you're trying to make Pain something it's not. You say the weapons are cool. Great! Go 0wn the bots with them a little!
 

Bean 3:16

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I know Nem can say what he wants. I was referring to his review of the original Apocalypse Weapons (which was righteously harsh), and its hard for him to say I'm being overly critical.

And if you read this thread, you acted very defensive. Your posts were to rebutt my comments. It isn't fair to play it off later as something else. I was suprised by the reaction, and I also, to a degree, responded defensively.

I don't know if this will be settled. I'm not sure if we will understand each other. Your interpretation of the weapons is probably the correct one. But the fact is it was released as a weapons pack. They weren't released individually. They were released under one name. And when you release a weapons pack, people are going to evaluate it as a whole. Nobody, not even U4E ( who if ANY MOD out there, can say their weapon pack is just a mess of weapons, do whatever you please) can expect people to think that the weapons are truly individuals. And the U4E weapons all could work with each other. You had a chance no matter what.

I even double checked your readme, and it doesn't state that the weapons are just to be messed with. Unfortunately by default, then it is a weapons pack. And then I have to evaluate balance. And Nem stated I probably won't get that, so I have a pretty valid opinion supporting mine. Not that yours isn't, but wouldn't it be a little biased, considering it is your baby? I don't think anyone would release a mod and declare it garbage.

I'm not sure what else to say. Perhaps the next release, I'll evaluate it from a different perspective, or have someone else look at it. We'll see.

It's unfortunate there was confusion.
 

Smoke39

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Jun 2, 2001
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I missunderstood the situation with Nem. My mistake. :eek:
I really didn't mean to sound so defensive. I think we both took each other a little too seriously at times.
You're right, we don't understand each other. :hmm:
 

Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
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Bean316 said:
And how many retail games just say "Here are the weapons, do what you wish".
None, but this isn't a retail game either.....sometimes all we need is a little imbalance :p

As a whole I'd give this a 6.5 or a 7. I would have to look at the balance etc. and really it just does not exist, plain and simple. You get a Railgun, you dominate. But they're some of the most fun weapons I've ever played with. Fun is what keeps me coming back to this game and if everything had to be balanced all the time I would have uninstalled 2K3 a while ago.

I have a small text file that summons about 20 weapons when executed. I have weapons from multiple different packs. Pain2K3 has the most, with 5. They're just so much damn fun. :)