I´d be really happy to see a mod that adds more realism to the game. I think XMP system is a great platform for creating even more tactical and team based game. So let´s put up a brainstorm.
I find realism important to some extent because it usually increases immersion. If things work the way you expect, you really feel like being in the game. You all have noticed this. When light effects look natural it´s really cool. If physichs engine does it´s work experience is pretty much like "WOW".
So here´s some stuff:
1. How about seeing legs when looking down? Player is more than just pair of hands holding massive firepower.
2. More gore and possibility to get killed even when not gut-blowed. In public games it´s way too rare seeing someone to revive you after pawnage. Headshots could be lethal eg. with sniper rifle, shotgun and rocket launcher. It´s much more "satisfying" to shoot enemy into pieces than watch him hang around and end his days by respawning.
3. Different body parts should take different amount of damage. For example sniper shot deals it´s same terrible damage to chest and toes. GAAAH!
4. Bullets should have realistic ballistics. Ok, they´re hitech and stuff, but they should still have certain delay.
5. Aiming should shake slightly. This could diminish when player "ducks and covers"
6. Possibility to go prone. (Camper snipers cheer!)
7. Footsteps should make more noise. Nice for giving warm welcome for attackers right behind the corner. (Of course depends on the material ppl walk on)
8. Every class needs binoculars.
9. Map computer for everyone to see where teammates are and getting a better view of the battlefield.
I didn´t comment weapons coz they are a whole different story, but this for starters.
OMFG PLZ NO FLAMEWAR N00BS TRY 2 BHAVE FU UR ADULTS FFS!
I find realism important to some extent because it usually increases immersion. If things work the way you expect, you really feel like being in the game. You all have noticed this. When light effects look natural it´s really cool. If physichs engine does it´s work experience is pretty much like "WOW".
So here´s some stuff:
1. How about seeing legs when looking down? Player is more than just pair of hands holding massive firepower.
2. More gore and possibility to get killed even when not gut-blowed. In public games it´s way too rare seeing someone to revive you after pawnage. Headshots could be lethal eg. with sniper rifle, shotgun and rocket launcher. It´s much more "satisfying" to shoot enemy into pieces than watch him hang around and end his days by respawning.
3. Different body parts should take different amount of damage. For example sniper shot deals it´s same terrible damage to chest and toes. GAAAH!
4. Bullets should have realistic ballistics. Ok, they´re hitech and stuff, but they should still have certain delay.
5. Aiming should shake slightly. This could diminish when player "ducks and covers"
6. Possibility to go prone. (Camper snipers cheer!)
7. Footsteps should make more noise. Nice for giving warm welcome for attackers right behind the corner. (Of course depends on the material ppl walk on)
8. Every class needs binoculars.
9. Map computer for everyone to see where teammates are and getting a better view of the battlefield.
I didn´t comment weapons coz they are a whole different story, but this for starters.
OMFG PLZ NO FLAMEWAR N00BS TRY 2 BHAVE FU UR ADULTS FFS!