Hi,
using UTvote 5.7 on a server shared with a couple of other CTF-servers. All servers are sharing the same map-folder, which probably has 200 maps in total. 98 % of these are rejected on this particular server:
I've noticed that if no one votes before timeout, and UT2Vote picks a random map, it tries to load from ALL maps - including the rejected ones. The result is that the rejected map appears to be loading, until the background picture with map-name shows up. Then it's re-loading the map we were previously on while UT2Vote was waiting for votes. We also appear to have ghosts of our nicks when we re-enter the map. Then it hangs from 30-60 sec, until the server reloads a random map - but this time picking from the visible maps.
Known bug ? Any more info I can provide ?
Having that said, GREAT work ProAsm. Props for all the cool stuff you've made!
-Paul
using UTvote 5.7 on a server shared with a couple of other CTF-servers. All servers are sharing the same map-folder, which probably has 200 maps in total. 98 % of these are rejected on this particular server:
I've noticed that if no one votes before timeout, and UT2Vote picks a random map, it tries to load from ALL maps - including the rejected ones. The result is that the rejected map appears to be loading, until the background picture with map-name shows up. Then it's re-loading the map we were previously on while UT2Vote was waiting for votes. We also appear to have ghosts of our nicks when we re-enter the map. Then it hangs from 30-60 sec, until the server reloads a random map - but this time picking from the visible maps.
Known bug ? Any more info I can provide ?
Having that said, GREAT work ProAsm. Props for all the cool stuff you've made!
-Paul