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Rain - No Rain

Discussion in 'Level Editing - Advanced' started by Xiphon, Mar 13, 2005.

  1. Xiphon

    Xiphon Yours truly

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    Dunno if this is basic or not, since I consider everything I know to be basic and everything I don't know to be advanced lol.

    Anyway...

    Lets say I've got a map where its raining outside right? And I've got a building or underground area, when you go there, its raining through the roof and looks horrible. I want to fix this.

    Kantham taught me a nifty method in which you use a volume tagged NoRain, and have a weather actor also tagged as NoRain. This, however, isn't working for me at all...

    Nomatter how many times I build, re-tag, or re-create the volume OR weather effect, this isn't working. I have a feeling there's some obvious trick I'm leaving out but I can't figure it out. Blasted obviouse tricks!

    Anyway, please post this, I really want the rain in the map.

    Update:
    Well I'm not sure how, but i made it work, all by myself! (Well, Kantham helped some more, lol)

    Anyway, thanks for the non-existent help here lol.
     
    Last edited: Mar 15, 2005
  2. GTD-Carthage

    GTD-Carthage SPMA

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    Seperate the No-Rain area with a zone portal? Or do what Kant had said again?
     
  3. Xiphon

    Xiphon Yours truly

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    No, what you do is have a weather effect tagged No Rain, (usually its the same one that determines the rain, I don't know why this is. Essentially, tag the working rain weather effect as No Rain)
    And than make a volume tagged the same thing, and the rain inside the volume stops. (Sometimes you have to retype the words in the weather effect tag for it to take effect, if you just added the volume. It's best to design the whole level, and than figure out where you want it to rain, and where not to.)
     
  4. FriedChicken

    FriedChicken New Member

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    Try this: Add your wheather effect and tag it. Add a volume and tag it NoRain. In your wheather effect, go under Events->ExcludeTag. Add the tag of the volume to this list. If this doesn't work, try tagging the zone info with NoRain. One of these should work.:D
     
  5. ReD_Fist

    ReD_Fist New Member

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    make sure the volume is pushing through a BSP wall or somthing.
     

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