Alright, I am having a problem with the editor.
I am trying to make a rather large CTF map for UT3 based on a UT2004 map, "Bridge Of Fate".
I decided to make a fleshed out 1/2 map, then just copy the whole thing, flip it, and paste it on the other end. This technique has worked fine in the past for maps of similar size. (Subtractive Method, Un-selecting the large giant mass, leaving everything else selected.)
Anyway, the problem as such is that the editor crashes ("Unreal Editor has stopped working, Windows is searching for a solution") when I try to copy and paste everything (Lights, Pathnodes, Brushes, Meshes, NavPoints, ect)
I tried plan B, which is to just copy and paste chunks of the map, (First the brushes, then the meshes.) everything was working fine until i tried to copy and paste all of the lights, which results in the editor crashing again. I would really like to avoid having to manually place the lights and path nodes if possible. This map has already taken 72 hours of my spare time, lol
This one is throwing me for a loop. My system is fairly good, (For 32bit anyway, Core2quad 2.4, 4gig ram, radeon 4670 1gig, my only gripe with it is Vista =P) but i guess it could be a memory issue. (While running the resourse monitor, the ram useage during the paste action tends to spike, once it gets to 2.9 gig or higher, the editor crashes, but the rest of the computer is fine) Making the page file bigger has no real effect.
I have tried deleting the ini for the editor, and completely re-installing the game and editor. If anyone has any exp with a similar error I would appreciate any suggestions.
I am trying to make a rather large CTF map for UT3 based on a UT2004 map, "Bridge Of Fate".
I decided to make a fleshed out 1/2 map, then just copy the whole thing, flip it, and paste it on the other end. This technique has worked fine in the past for maps of similar size. (Subtractive Method, Un-selecting the large giant mass, leaving everything else selected.)
Anyway, the problem as such is that the editor crashes ("Unreal Editor has stopped working, Windows is searching for a solution") when I try to copy and paste everything (Lights, Pathnodes, Brushes, Meshes, NavPoints, ect)
I tried plan B, which is to just copy and paste chunks of the map, (First the brushes, then the meshes.) everything was working fine until i tried to copy and paste all of the lights, which results in the editor crashing again. I would really like to avoid having to manually place the lights and path nodes if possible. This map has already taken 72 hours of my spare time, lol
This one is throwing me for a loop. My system is fairly good, (For 32bit anyway, Core2quad 2.4, 4gig ram, radeon 4670 1gig, my only gripe with it is Vista =P) but i guess it could be a memory issue. (While running the resourse monitor, the ram useage during the paste action tends to spike, once it gets to 2.9 gig or higher, the editor crashes, but the rest of the computer is fine) Making the page file bigger has no real effect.
I have tried deleting the ini for the editor, and completely re-installing the game and editor. If anyone has any exp with a similar error I would appreciate any suggestions.
Last edited: