1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Quake to UT??

Discussion in 'Mapping' started by ShinGouki, Jul 23, 2000.

  1. ShinGouki

    ShinGouki New Member

    Joined:
    Jul 23, 2000
    Messages:
    1
    Likes Received:
    0
    Anyone know if there is a program that can convert Quake or Half Life maps into UT maps? I have a half-done HL map that I'd like to finish in UT without having to build it all over:)
     
  2. G-Man

    G-Man New Member

    Joined:
    Mar 11, 2000
    Messages:
    348
    Likes Received:
    0
    Although I don't know for sure as I'm not a huge techie in the mapping world, I HIGHLY, HIGHLY, HIGHLY, HIGHLY, did I mention HIGHLY doubt it. I think you have better odds of winning the marathon against a bunch of kenyans than finding a program that does such a thing....
     
  3. VT|CreepingDeath

    VT|CreepingDeath New Member

    Joined:
    Feb 12, 2000
    Messages:
    35
    Likes Received:
    0
    If u want Q2dm maps i've been converting them.
    There isn't a prog to do it, I have to load them into a quake editor and manually copy what I see.
    Obviously it's more complicated than that, but it's very difficult to explain it all.

    Anyway, check out my maps at http://www.planetunreal.com/nalicity
    Search for the author 'Creep'
    So far I've done q2dm1 and q2dm2
    working on q2dm8 atm and it should be finished within a few weeks. The map is finished but support for bots and item placement still needs doing (the hardest and most time consuming bit)

    :):):)
     

Share This Page