I'm having trouble cooking my map with the Ripper Lite as a pickup..
What I do is open the .UPK file, and then the .U file.
I can now select the "Ripper Lite" from the weapons list of a pickup base.
I can then Play-In-Editor and it works fine - great fun.
I cook the map, no errors - but when I go into the game proper there is nothing there (not even the pickup base it was on).
Also, when I reload the map in the editor it says - "Missing resource: RipperLite" (or similar) and it discards the pickup base it was on (no longer there).
I've heard you can do this though..
I'm just not sure how to get it to work.. Any help?
(this is the map, it really needs the ripper as a separate weapon - not replacing the stinger..)
What I do is open the .UPK file, and then the .U file.
I can now select the "Ripper Lite" from the weapons list of a pickup base.
I can then Play-In-Editor and it works fine - great fun.
I cook the map, no errors - but when I go into the game proper there is nothing there (not even the pickup base it was on).
Also, when I reload the map in the editor it says - "Missing resource: RipperLite" (or similar) and it discards the pickup base it was on (no longer there).
I've heard you can do this though..
I'm just not sure how to get it to work.. Any help?
(this is the map, it really needs the ripper as a separate weapon - not replacing the stinger..)
