Yep, making a proximity mine should be easy. Heck, even I could do the coding!
I once made a "smart" grenade for the Unreal Eightball. It would bounce around like normal and explode if hitting a pawn. When reaching a certain speed, it would become armed, after which it would explode when close to a pawn. But it would never explode if the owner was too close, it could hurt you, but not much, so it was pretty safe.
I once made a "smart" grenade for the Unreal Eightball. It would bounce around like normal and explode if hitting a pawn. When reaching a certain speed, it would become armed, after which it would explode when close to a pawn. But it would never explode if the owner was too close, it could hurt you, but not much, so it was pretty safe.