Okay I'm not hot at coding, but I'm sort of wanting to learn because I'm playing Deus Ex and would love to make new stuff in my maps.
Anyway I thought I'd start with making a Proximity mine.
Now I'm still at the stage of cutting and pasting code to get effects. I managed to make the balls on the secondary fire of the shock rifle bounce off walls. And made the Enforcer take clips. (Needed some help on that)
Anyway back to the Proximty mine.
I haven't checked it all out yet but this was what I was thinking.
Look into the code from the trigger and see how it works out if any pawns are within it's collision distance.
Then spawn some rocket explosions if any pawns are within it's distance.
Is it really this simple to make?
Anyway I thought I'd start with making a Proximity mine.
Now I'm still at the stage of cutting and pasting code to get effects. I managed to make the balls on the secondary fire of the shock rifle bounce off walls. And made the Enforcer take clips. (Needed some help on that)
Anyway back to the Proximty mine.
I haven't checked it all out yet but this was what I was thinking.
Look into the code from the trigger and see how it works out if any pawns are within it's collision distance.
Then spawn some rocket explosions if any pawns are within it's distance.
Is it really this simple to make?