[I think the forest should be closer to the target, so it is easier to defend] (hmm, I thought about it, in fact it would be worse to defend ), I'd like it, if the attackers would first have to clean the forest around the target and then enter the target (while some people covering their backs ).
What will be the target? CD?
I'm not sure, but I think only getting the CD would be too easy, once you have killed the defense you could rush back home over the bridge, noone could ever reach you, because of the blocking trees.
So please make an additional target IN the house, like the attackers have to crack the door of the room, where the CD is in, so that the defenders win some time to regroup - maybe set some ambushes ... .
The building MUST be easy to defend, otherwise it is just a meeting in the middle of the map, as stated above.
If you consider making this map bigger, please make the building a "second" target, I mean you would have first take this building (press a trigger or whatever) to open something so that you can move on ...
What will be the target? CD?
I'm not sure, but I think only getting the CD would be too easy, once you have killed the defense you could rush back home over the bridge, noone could ever reach you, because of the blocking trees.
So please make an additional target IN the house, like the attackers have to crack the door of the room, where the CD is in, so that the defenders win some time to regroup - maybe set some ambushes ... .
The building MUST be easy to defend, otherwise it is just a meeting in the middle of the map, as stated above.
If you consider making this map bigger, please make the building a "second" target, I mean you would have first take this building (press a trigger or whatever) to open something so that you can move on ...