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possible strange anomaly on UT2007 wallpaper?

Discussion in 'Unreal Tournament 3' started by Growler, May 29, 2005.

  1. Growler

    Growler New Member

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    what do you make of this then?

    from what I make of it, it looks like it's not completely on the ground, but just kinda.... floating a bit there:
     

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  2. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    Amazed you didn't notice the texture misalignment in the lower right while you were at it...

    It probably got knocked over when the tank spawned.
     
  3. Hydrus

    Hydrus is lost

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    It's just a barrel resting on teh concrete/junk stuff at the side, can't see any floating ;o
     
  4. Bullet10k

    Bullet10k New Member

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    its physics
     
  5. Mr_Rose

    Mr_Rose Horse-Feather Magnate

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    That's not a texture there: look at the shadows, it's actual geometry. though it still looks misaligned ;)

    Actually, this whole thing kinda reminds me of when 2k3 was imminent and there was that screenshot of all the guys running across a fairly open area, one team chased by another, and there was this light bloom that didn't affect a particular player in the foreground; this "artifact" was held as evidence that the 'shot had been photochopped from renders: What had actually happened was that everyone had forgotten that screenshots are static 2D representations of dynamic 3D events, and I think this is exactly what has happened here.
     
  6. Majik

    Majik blargh

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    It's not floating, it's resting on a curbstone. Take a look at the hi-res version of the pic and you'll be able to see it.

    The texture misalignment is also more noticeable there.
     
  7. Xipher

    Xipher I didn't break it, you did

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    Well, from the shadows, its actually not a texture miss align, its a BSP or Mesh missalignment, you can see the shadow also makes the same cut over.
     

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