1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Polycount

Discussion in 'Level Editing - Advanced' started by Jovenitto, Nov 18, 2001.

  1. Jovenitto

    Jovenitto New Member

    Joined:
    Nov 3, 2001
    Messages:
    9
    Likes Received:
    0
    Can anyone tell me the main commands for statistics in UEd, like number of polys, nodes, occluding, etc???

    THX
     
  2. Bot_40

    Bot_40 Go in drains

    Joined:
    Nov 3, 2001
    Messages:
    2,914
    Likes Received:
    0
    Shamelessly ripped from another thread:

     
  3. Hourences

    Hourences New Member

    Joined:
    Aug 29, 2000
    Messages:
    5,050
    Likes Received:
    0
    i had copywright on that, now pay me you biatch :D
     
  4. Jovenitto

    Jovenitto New Member

    Joined:
    Nov 3, 2001
    Messages:
    9
    Likes Received:
    0
    THX for a quick response...

    Thanks a lot for that quick answer.

    Thanks to Hourences for the information
    Bot_40 for replying with the answer.

    :D
     

Share This Page