player v player

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Player V Player ?


  • Total voters
    23

TUBA!

New Member
Apr 8, 2004
10
0
0
Hey all,

Gotta put in my two cents, and ask a question. First of all, I really want this mod to be PvB. That is what it was originally, and should stay. There are TONS of PvP mods out there, heaven forbid this one stay original! Isn't that the whole point of Defence Alliance..... to be on a defensive team? I would hate this mod to turn into another run of the mill player vs. player assault map.

Now, for the question. I am not sure what exactly the aliens will be, but from the game description it would seem its a small band of humans versus a huge wad of aliens. Now, if you let the humans play aliens, how is this going to change things? You aren't going to make an alien unit equal to the player unit are you? What I am trying to ask is, even if players are the aliens, is it still going to be balanced out as a big wad of weaker units versus the small band of human players? If it was like that, PvP won't be so bad in my opinion I guess... but if it ends up turning into another copy of Assault, that would suck.

~TheStank
 

FluXs

old skool
Feb 12, 2002
1,026
0
0
40
United Kingdom
well in a PvP match it would be equal teams, but balanced via mutators to make it fair play :)

the main scope is still PvB :D


What i can tell you is that during are Alpha testing we found the "hordes" of bots not very fun.

There was too much weapons fire. they moved too fast and everything in general just lagged. What we have decided is

1) Reduce the numbers of the enemy to more managable numbers
2) Increase their Armour, AI and model detail
3) Reduce their speed to match the increased armour levels

As i tell you. One thing in DA:UT everybody hated was the single lone bot getting through. Now you will have fewer targers moving at a much slower pace.

This may sound easy and not fun; but take into account they are heavily armoured and gunned, its going to need team work from your bunkers to concentrate fire on the enemy to take them down; plus they two will be using cover for protection - no more running in straight lines. \o/ Also we want to make certain enemy bots take up firing postions on hills or in rubble to help give covering fire to their team mates.

What we should end up with is more intelligent heavily armoured and gunned enemies moving in a more strategic fashion. As the currently mode of having 30 Bots bouncing and jumping over each other in random directions shooting constantly looks and feels ugly... :D
 
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HyLaNdEr25k

New Member
Oct 15, 2004
3
0
0
Now im no veteran to DA, so i wouldnt know much. But imo, PvP for this game could kinda kill it.I think that there should be enough aliens JUST to overwhelm the marines, and give them a small chance of survival. To make things intresting that is. I think being able to fully cooperate with the other humans players is essential. I dont have UT 2k4 yet, but from what i hear, the invasion mode is very overlooked. I think thats kind of cool. I guess one of the things is, I just wat to kinda be able to play, and have a good time. After all...AI aliens dont call you a newb...right?

:enforcer:
:rl:
:ripper:
 

FluXs

old skool
Feb 12, 2002
1,026
0
0
40
United Kingdom
if you are worried about pvp dont, its something we will try to code into DA2 but will not be a playable mode untill much later. for me pvp mode will allow me to play as the Aliens to test out certain events and see how the game spans out for the attackers... debug mode \o/
 

HyLaNdEr25k

New Member
Oct 15, 2004
3
0
0
well, this will definently be worth the wait. IMO, take your time. Its better than rushing and coming out with a ****ty game. I can wate....barely.
 

TUBA!

New Member
Apr 8, 2004
10
0
0
Heh, thanks Flux, you got rid of some of my fears. :)

Although I guess I also had a slightly different view on what this mod would be. At first I thought it would play out kind of like starship troopers, with humans mowing down wads of monsters trying to get into the base, except now it seems like the aliens will be more on a technology level, which is cool too.

Do all of the aliens have weapons? It seemed like a concern of yours is that having a giant wad of aliens, all with guns, its pretty crazy, and I would agree. However, having a low tech primitive type of alien could fix that, one that only has a melee attack, so you won't have to worry about mass projectiles flying everywhere. Not to make EVERY monster like this, but just to add in a new one for more options.

Ah well, I am sure you mod guys are sick of us constantly throwing in new stuff. :lol: I'll be looking forward to the mod's release.

~TheStank
 

HyLaNdEr25k

New Member
Oct 15, 2004
3
0
0
^^ that sounds like a cool idea. Like a beam sword or something, like a laser dagger ....oh knife fights :stick: That would be ACE. But yeah, in all truthfullness that sounds like a good idea. Have the majority of aliens gun toters, then have several have some kinda melee attack, to spice things up. NOW THAT would definently spice it up. But no matter how this mod comes out, Its gonna be good.

If you can't beat em....snipe em :sniper: