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UE2 - UT2kX Pink Box?

Discussion in 'Mapping' started by Ryu_ookami, Nov 17, 2008.

  1. Ryu_ookami

    Ryu_ookami New Member

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    Hi I'm having a problem using unrealed for the first time I've entered the box height etc, clicked build then close then clicked view opened the textures browser, selected Abbadonsarchitecture.utx gone to walls, selected the right texture and then clicked the red X, clicked the subtract button and instead of the texture being applied I've just got a pink box .

    I've tried updating my graphic's card drivers. I've also tried un-installing and re-installing UT2004 but none of it seems to make a difference .

    Does anyone have an idea what could be wrong /
     
  2. Wormbo

    Wormbo Administrator Staff Member

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    What kind of hardware do you have?
     
  3. Ryu_ookami

    Ryu_ookami New Member

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    P4 3.00 GHZ processor

    AsRock P4i65G Mothertboard

    2GB of DDR

    RADEON 9600 Graphics Card with latest drivers

    on a 17.1 inch LCD monitor with a 32inch Phillips TV as a secondary monitor

    with Windows XP Pro SP3 as an O/S

    Note: The box is now red and see through can anyone help please ?
     
    Last edited: Nov 18, 2008
  4. TurdDrive

    TurdDrive sam k

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    DELETE THE BRUSH OR MABYE USE A DIFFERANT TEXTURE
     
  5. Ryu_ookami

    Ryu_ookami New Member

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    Tried that it does the same thing no matter what texture I use the only difference being the colour of the box.
     
  6. WesPaugh

    WesPaugh New Member

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    What viewing mode is the 3d viewport in? Along the top edge of the viewport there are several icons of cubes. Make sure the one with the tooltip "Dynamic Lighting" is selected.
     
  7. Ryu_ookami

    Ryu_ookami New Member

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    that worked, thank you now I just need to find out why it's not letting me select the walls :)
     
  8. TurdDrive

    TurdDrive sam k

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    turn off anti aliasing in your graphics card seting its just happend to me
     

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