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Patch released

Discussion in 'Games' started by Plumb_Drumb, May 3, 2011.

  1. Plumb_Drumb

    Plumb_Drumb yumb

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    First patch released

    Now I'd like do see if it's playable at my native resolution
     
  2. Northrawn

    Northrawn New Member

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    Bulletstorm still misses:

    - an actual bulletstorm
    - non-linearity
    - longer campaign
    - more than 2 weapons at a time are needed for a game that praises kill with skill
    - a keyboard configuration that wasn't designed by mentally handicapped (reload/open)
    - jumping
    - a good story that fits the theme
    - versus game modes


    Apart from that the game is decent.
     
    Last edited: May 3, 2011
  3. Kantham

    Kantham Fool.

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    Sounds exactly like what the game doesn't need to me.
     
  4. UBerserker

    UBerserker old EPIC GAMES

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    opinions here and here but

    Anyway, is the patch available only throughout GFWL/Steam?
     
    Last edited: May 3, 2011
  5. Plumb_Drumb

    Plumb_Drumb yumb

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    I don't know. I got it through Steam.

    And by the way, 1440x900 is working with great framerates now, so it looks like the "divisible by 8" thing really is fixed.
    It still has letter boxing, but I only noticed because I was looking to see if it changed, so obviously it's not a big deal for me.
    They must want it that way for some reason.
     
    Last edited: May 3, 2011
  6. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Still, it fixed virtually nothing else. 2 months on DLC + a patch that fixes a minority problem. This game is dead... :(
     
  7. Kantham

    Kantham Fool.

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    With Snoop Dog as their sponsor or something, there's no way this game is DEAD. Obviously.
     
  8. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    The game was dead long ago.
     
  9. Plumb_Drumb

    Plumb_Drumb yumb

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    yeah, there wasn't much to keep it alive.
     
  10. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    No/poor developer support = dead. I suppose I shouldn't have expected more since the last GFWL game that PCF made got really terrible support and was essentially dead soon after it came out (Gears PC). Truth be told, I have yet to see a GFWL game that gets nearly the support that it needs, since every one that I've played aside from Arkham Asylum has had major issues that never got attention.
     
  11. Kyllian

    Kyllian if (Driver == Bot.Pawn); bGTFO=True;

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    Take it up with MS. Last I knew they were always getting in the way of patches and fixes getting out in a decent time
     
  12. ambershee

    ambershee Nimbusfish Rawks

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    I'm not sure anyone plays this game at all now anyway.
     
  13. Kantham

    Kantham Fool.

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    That would have been without the editor support. The game did a MUCH longer road all thanks to that.
     
  14. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    It still only had a handful of people playing it a few weeks in.
     
  15. silentlykiller

    silentlykiller New Member

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    there are still plll playing it
    but i end up at a server with bad connection
    and some 1 is making bad sound in there mic s
    end the is no server browser so online play is not fun
     
  16. Kantham

    Kantham Fool.

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    Yeah well. GFWL, game specifically designed for consoles (Feels far more natural with a X360 controller in hands) and a PC release 1 year after the X360's.

    There was no way to appeal PC gamers. The game would not sell properly.
     
  17. Northrawn

    Northrawn New Member

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    I am sure that there is a message hidden in that.



    EDIT:
    Found the message: Drugs are bad.
     
  18. silentlykiller

    silentlykiller New Member

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    wow you did it you win a cookie
     
  19. Plumb_Drumb

    Plumb_Drumb yumb

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    well, I can't play it at all now, thanks to GFWL crashing on startup.
    This is the the fourth time in the past two months I've had problems with that thing and now I can't seem to make it work again.

    Wonderful.
     
  20. MrMaddog

    MrMaddog Flak Monkey

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    Ah yes, I thought the name was supposed to be Bulletstorm and not QTEstorm... :rolleyes:
     

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