I've never had this problem before and I don't have any clue how to fix it. It looks like it's using the vertex alphas to do the texture transparency and it looks pretty bad. How do I make it use texture alpha or something?(so it doesnt look so blocky)
[SCREENSHOT]http://inferno.codebrainshideout.net/Images/GD_terrain.png[/SCREENSHOT]
[SCREENSHOT]http://inferno.codebrainshideout.net/Images/GD_terrain.png[/SCREENSHOT]