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OpenGLDrv

Discussion in 'General Infiltration Discussion' started by --==air_man==--, Jul 16, 2001.

  1. --==air_man==--

    --==air_man==-- New Member

    Joined:
    Jan 3, 2001
    Messages:
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    If anyone has the March 11th version of this driver for UnrealTournament (the one with the black screen at exit bug), could you please instant message me or maybe put it up on a server and give me a link? The new driver makes the game look really nasty, especially in low-light situations... (wierd thing is screen shots look good).

    thanks
    psychoKILLER
     
  2. TinkyWinky

    TinkyWinky New Member

    Joined:
    Jul 14, 2001
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    Re:

    Add this to your Infiltraton system.INI file and your UT system.INI file or whatever UT based mods you use and see if it helps. Make shure you replace your existing [OpenGL.Drv.OpenGLRenderDevice] section w/ this 1 it may help if you have not done so.




    [OpenGLDrv.OpenGLRenderDevice]
    RefreshRate=75
    DetailTextures=1
    UseTrilinear=1
    UseS3TC=1
    UseTNT=0
    LODBias=0
    UseMultiTexture=1
    UsePalette=1
    UseAlphaPalette=0
    Translucency=1
    VolumetricLighting=1
    ShinySurfaces=1
    Coronas=1
    HighDetailActors=1
    MaxAnisotropy=0
    AlwaysMipmap=0
    UsePrecache=0
    SupportsLazyTextures=0
     

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