anyone that plays minecraft is a loser and should be raped then killed in a fire
It's amazing how many people post on their forums not realizing it's fake and a troll factory. Probably some of the best trolling in history though.
http://en.wikipedia.org/wiki/Landover_Baptist_Church
It's amazing how many people post on their forums not realizing it's fake and a troll factory. Probably some of the best trolling in history though.
http://en.wikipedia.org/wiki/Landover_Baptist_Church
The few hours I’ve been able to work today, I tried getting SMP Health as complete as possible. It will be released early next week.
Here’s the status:
* Send attack network data: DONE
* Add the ability to attack other entities: DONE
* Implement falling damage: NOT STARTED
* Implement respawning for dead players: PARTIALLY DONE (there are bugs with the player keeping the current location in some circumstances instead )
* Make eating food regenerate health: DONE
* Send health updates to the players: DONE
The “attack entities” code is done on a general level, so you can hurt animals, monsters, boats, carts and even other players.
There are a couple of other tweaks in the next update as well:
* Fix leaves. Again: DONE
* Optimize the lighting update slowdowns: STARTED
* Make players riding carts or boats a long way receive terrain updates: DONE
* Fix the block re-spawning bug: NOT STARTED
* Add “pvp” toggle flag to the server settings: NOT STARTED.
I’m expecting bugs on this one, so I’m monitoring the usual channels (irc, twitter, email) extra carefully.
Basically everything I talked about in the last post is done, with some extras such as visible hurt animations (how did I forget that?) and visible fire on burning mobs.
The lighting still isn’t right, I need to rewrite it. I think I know what the problem is now, though. Or rather, I know what ONE problem is. You know when you’re traveling by boat, and you see weird strips of light on the ocean floor in multiplayer? That.
Also needed is visible armor on players and mobs (sheep!), and some tweaks to reduce laggy moving mobs. And bows and arrows.
There are a couple of new settings for the server:
pvp. True by default. If this is set to false, players can’t hurt other players.
spawn-monsters. True by default. Set to false to remove all monsters.
spawn-animals. Also true by default. Set to false to remove all animals.
[edit:]
Wow, that broke the game. Hold on while I try to fix stuff.
[edit:]
I’ve uploaded a new server and a new client, fixing the two major bugs I heard about.
I had to disable leaves decaying again (sorry!) because it caused infinite loops in certain situations.
Keep me posted, and I’ll keep fixing!
So how's it been going on your server DarkEd?
Any generated maps?
is the server still up ? I've got the game now.