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'Nother request! (to any good mapper)

Discussion in 'Infiltration Development' started by fauker, Jan 13, 2002.

  1. fauker

    fauker Louqe

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    Ok, i after recently d/l a really cool forest map, it gave me a idea. You dont see many forest maps anymore, not real forest maps. Not they way this one was, it was all trees and some stumps, and some bushes. I mean it was a real forest, not many open areas, all around you were tall trees. Now, i thought heres a cool idea, what about a Battle of the Bulge map (from WW2)? It would be forest combined with clear areas, all in the snow! This would make for a really cool map if done right. I dont know as much on the Battle of the Bulge as i do on Omaha, so i wont bother you that much with small details ;). But i just thought this would be a really fun map.

    btw, it would be best if the mapper who did it knew how to make good snow. I heard that its kinda hard to make it look like its snowing or raining in UT.
     
  2. Original9

    Original9 Deleted.

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    Spooge(daddy :D ) Has a friendly weather system I think, ask him.
     
  3. fauker

    fauker Louqe

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    I dont know if it'll help, but heres just an idea, its art of the Bulge.

    [​IMG]

    and heres a real photo

    [​IMG]

    nother

    [​IMG]

    thats all.
     
  4. jaymian

    jaymian Sweet Merciful Crap!

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    Great map idea, but honestly I dont think unreal could handle it. If you made the trees brushes, you'd have a 1000 poly count that would melt most computers. If you used deco trees, you'd still have major cpu slowdown. If you mixed decos with brushes, you'd still have a small forest, with many limitations. You'd need to use mountainous terrain to block off a lot of areas, and restrict players to low ground. I think this is the biggest reason you don't see many forest maps. And the ones you do see are hardly convincing. Forests are just not unreal's cup of tea. Unreal is best with indoor dark maps. That's why deus ex takes place at night ;) If somebody could make a nice forest with unreal, I'd be amazed.
    Jaymian
     
  5. RAZZ

    RAZZ aka FURY13RT

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    youd need to do a ****load of cheating.
    I feel its possible. but that opinion dosent count for much considering my troubles with ued, lol.

    you can either make a large forest with few models thats walkable "all over", or make a patch of forest thats convincingly real and looks open, but small the the sq feet (like that ah map, rorkes drift)

    attack it head on by building a full forrest, and ut will choke.
     
  6. DooMfreak

    DooMfreak New Member

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    Here's a request:

    How about the Forbidden City??? Check out the movie 'The Last Emperor'.

    Some pictures
     
  7. Spooge

    Spooge Digital Content Creator

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    Yeah... although Islingtons snow system would look and work great, I too think that this type of map has been tried and failed due to Unreal's current limitations. If anyone could pull it off I would have to say that AH is the man. I would not touch it with a 10 foot pole. ;)
     
  8. Gun

    Gun New Member

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    snow ?

    Where can we get this snow system ?
     
  9. RAZZ

    RAZZ aka FURY13RT

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    ok, idea
    I want ut to fog out(read: clip it all and replace with fog/backdrop) all objects past a distance of my choosing.
    is there any way to do this?
    can it be coded?
     
  10. jaymian

    jaymian Sweet Merciful Crap!

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    Coded, maybe, but I hear distance fog just isn't in unreal. Very cheesy, cuz distance fog is like easy to do(so I hear). Funny how AH is the only man for the job. Honestly, I don't think anybody can make a forest with unreal, keeping to realism. With several compromises, it could be done. Or you'd have to practically rewrite unreal, but let's just wait for unreal2 for that.
    Jaymian
     
  11. Spooge

    Spooge Digital Content Creator

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    Re: snow ?

    You can't... yet.:D

    You will have it when I release the UnderGround nightclub map.
     
  12. smithnwessun

    smithnwessun Gravel

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    I will try to do your request ...i think my idea might work...gimme a couple of day :)
     
  13. fauker

    fauker Louqe

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    Oh really? Thanx SW.
     
  14. OpFor

    OpFor Feeling suicide, thats O.K.

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    I could probably do it, even though it might be kinda small (10000 by 10000) It could be done by using a low hilly terrain brush from TerraEd, with a few modifications for taller hills.
     

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