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New UT2004 Patch: Hopefully doesn't break anything...

Discussion in 'General UTXMP Discussion' started by Bleeder, Feb 8, 2005.

  1. Bleeder

    Bleeder Co-Founder, U2XMP [Ч] Clan

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  2. Xaero

    Xaero Who Dey!

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    It'll break everything. I'm sure someone will claim that it crashed their windows, too.
     
  3. gpk

    gpk bah!

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    HAHA I love those "new game patch hosed my system" stories:)
     
  4. Bleeder

    Bleeder Co-Founder, U2XMP [Ч] Clan

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    That's not funny, actually. I forget what game, but one of its patches messed up the monitor refresh rate settings, and hosed a good number of players monitors by setting the refresh rate way high. This was a few years back. Nowadays, most newer monitors will display an "out of sync" message instead of trying to set the rate too high.
     
  5. Apathy

    Apathy The original

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    I remember that incident but can't remember which game it was.
     
  6. Xaero

    Xaero Who Dey!

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    actually thats even more funny :lol:
     
  7. cyb

    cyb New Member

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    is it? :rolleyes:
     
  8. Creig

    Creig Back from the dead

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    Yar! New patch on it's way. This is good news and bad news. I sure hope FMI get a ahold this patch to see if compatible with UT:XMP. Our at least make patch 1b compatible.
     
  9. Xaero

    Xaero Who Dey!

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    yes. :D
     
  10. Gumby

    Gumby Pretty in Pink!

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    Not if you use linux ;)
     
  11. dutch_gecko

    dutch_gecko Think Pink

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    It'll probably have a special linux hack that makes it run at uber speed and have built-in wallhax :D
     
  12. Dragunov

    Dragunov New Member

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    Here are the changes from 3399 to 3353

    General Gameplay:
    - Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games
    - Improved getting out of water
    - Fixed FaceClassic teleporter exploit
    - The Cicada hud indicators should now show up in all game modes.
    - Fixed SPMA causing damage at world origin.

    Networking:
    - Server performance improvements
    - Cheating detection improvements, with shorter time for master server band detection
    - Integration of UTAN bans with UT2004 master server. Admins can opt out by adding bIgnoreUTANBans=true to [IpDrv.MasterServerUplink]
    - Fixed potential garbage collection crash when changing levels during network games
    - Improved caching of server data for when you can't connect to the master server.
    - UTV updated (netspeed fix).
    - Better Client->Server->MS Error Messages

    Engine:
    - Improved level loading speed, especially on network clients
    - Fixed calling SetBase(NULL) on all attached actors when an actor is destroyed

    Editor:
    - Fix for importing static meshes

    Menus:
    - Model select page now properly selects the current char when you open it.
    - Updated Korean localization

    - Fixed FaceClassic teleporter exploit
    - Integration of UTAN bans with UT2004 master server. Admins can opt out by adding bIgnoreUTANBans=true to [IpDrv.MasterServerUplink]


    Here are the changes from 3353 to 3354:

    - Fixed another cause of sticky meshes in netplay.
    - Fixed not being able to exit raptor when it's on the ground.
    - Minor text fixes
    - VCTF now appears in server browser, even if you don't already have any VCTF maps installed.
    - Added code to sync the Stream (MP3) volume with normal music volume.
    - Added bIgnoreUTAN to web admin
    - Fixed (for assault) the energy core always showing on the HUD even if it not the current objective (thanks AngelMapper)
    - Added code to insure StopDemo is executed before a map change or game exit
    - Remove 8x from the demo playback menu. The engine has problems with that speed.
    - Fixed bug in Demo Playback menu that caused the Play/Pause button to be out of sync
    - Added Demo playback jog keys to the console.
    - Left Cursor slows down playback (1/4x -> 1/2x)
    - Right cursor speeds ups playback (2x -> 4x)
    - Up/Down cursor resets to 1x
    - Disable by settings bDemoJogKeys=false in [XInterface.ExtendedConsole]

    Greetz

    Dragunov
     

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