I am working on a mod with multiple songs throughout the level which change when the player gets to a certain area. For example, 1 song for outside, 1 for underground, etc. I am trying to get the music to fade into the next song when the player hits a trigger (proximity) which calls the MusicTrigger. The MusicTrigger has FadeOutAllSongs set to True with a fadeout time of 5 seconds. However, touching the trigger just cuts off the old song and starts the new. (No fadeout)