UE2 - UT2kX MusicTrigger does not fade out songs

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rickst13

New Member
Feb 4, 2008
15
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I am having this problem where I can get a music trigger to start a song, but fading out does not work for me. Instead, the song is simply cut off. Has anyone else had this problem? I have tried multiple songs with no luck.
 

Cryosis

New Member
Jan 19, 2008
134
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0
May I ask why your overriding the music? I'm not sure how to setup the fade but I thought the UT music info item controlled all of the music switches and what not
 

rickst13

New Member
Feb 4, 2008
15
0
0
I am working on a mod with multiple songs throughout the level which change when the player gets to a certain area. For example, 1 song for outside, 1 for underground, etc. I am trying to get the music to fade into the next song when the player hits a trigger (proximity) which calls the MusicTrigger. The MusicTrigger has FadeOutAllSongs set to True with a fadeout time of 5 seconds. However, touching the trigger just cuts off the old song and starts the new. (No fadeout)