Ok. Well, we're gearing up for a new phase of Eon's development right now. Currently new design documents are being written, new schedules are being built, old assets are being re-evaluated, and we're looking at the possibility of switching to Source.
Apart from that, you must realize that we're developing assets that are far beyond the industry standard level of quality, and that takes time - especially since our active team at the moment consists of 3 people (and all of us busy with other work).
If you want to see more Eon goodies, I think we might have a bit of a plug in the next issue of PC Gamer. Someone from the magazine asked me for some screenshots, and since they haven't appeared on the website, they might just be appearing in the magazine somewhere (but don't hold them to it...).
So, that's the state of things. I'm sorry things haven't been progressing faster, but we're such a small team with so much work to do that things don't happen as quickly as we'd like.