More realism: Communication

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N'kEnNy

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This was part of Counter-strike for a version or two. As far as I can recall, its been a while since I touched Counter-strike, it was removed again. Allowing the enemy team to hear all the communication seems like a good idea at first glance. But in the end there are some bad sideeffects.

More often than not you don't want the enemy to know your location.. But when reporting in your contact actually makes you a target players may hesitate to report in. Now you may argue that this is somewhat realistic or whatnot, but in terms of gamebalance. Especially in Counter-strike, this was a bad move.

The voice communication found in Infiltration are okay, if somewhat lacking. The best solution is to have multiple "types" of Radio/voice commands. For example Contact might be something one says in the Radio, but when your "hit" by an incoming Grenade I'd say that would hardly be the case. Warning your close team mates take priority over warning your whole team over radio :p (which isn't really necessary in the first place as they aren't on the recieving end of the grenade)
 

N'kEnNy

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bingo. Mat69 basically said in one sentence what I used three paragraphs to write out. Bless my tired mind.

Day of Defeat for HL/Steam also has the same problem. All voice commands are heard by the enemy. Of course DoD is a ww2 mod and this is part of the charm. Especially the "drop your weapons" voice_com is entertaining.

People started actually writing scripts/aliases to deal with their basic communication. All to "get around" revealing their location. Luckily the DoD community is quite a good one, and such "exploits" aren't really that common. Besides HL has buildt in, but crappy, voice-over-net. And the voice-over-net feature isn't heard by the enemy.

I think for the authentic feel of realism a mix is the best solution. Some commands are Radio commands, some are yelled/voice commands. When your in an intense firefight your more often than not all too worried about stealth anyhow. Not that it would help because your firering your weapon :p And then shouting/voice coms would make sense.