An idea to enhance realism:
When people are using comms like "hold up" etc. I think ennemy players must be able hear the sound of the voice, if they are not far from the talker.
If they are far maybe just hearing a small voice.
What do you think ?
When people are using comms like "hold up" etc. I think ennemy players must be able hear the sound of the voice, if they are not far from the talker.
If they are far maybe just hearing a small voice.
What do you think ?